Vampire Baby
DARK 3

Vampire Baby

  • Archetype:
  • Vampire

  • ATK:
  • 700

  • DEF:
  • 1000

  • View:
  • 2615




At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard this turn: You can Special Summon that monster to your side of the field.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Jan 1, 2026
42± 6/ 100
Power Score
Intrinsic 44
Deck 40

Vampire Baby — Power Evaluation

Final Score: 42 ± 6 · Confidence: Medium

  • Intrinsic: 44 · Deck: 40 · Meta: provisional
  • Primary role: Material body · Secondary: Recovery/Recursion

Why it scores here

Vampire Baby converts almost nothing into winning value: its only effect is a conditional end-of-Battle-Phase revive that requires it (700 ATK) to have destroyed a monster by battle in the same turn, which is rarely achievable. With zero recorded combo appearances and only three recent decks, its realistic contribution is a Level 3 DARK Zombie body for Vampire/Zombie material and Xyz plays, not the recursion effect. Its high DEF and low ATK earned it no points here — the score reflects poor reliability, minimal impact, and a slot spent on a near-blank body.

Axis scores

Axis Score Evidence
Accessibility 45 It is a Level 3 DARK Zombie that is normal-summonable and sits in the main deck, so it is live when drawn, but no dedicated searcher route is shown in the evidence (inferred).
Combo & Conversion 15 Zero combo appearances across the sampled boards and an effect that needs a battle destruction with only 700 ATK mean it builds essentially nothing on its own (observed).
Resource Economy 30 The revive would be a +1, but the trigger condition (destroying a monster by battle with 700 ATK) makes that return highly unreliable (verified text, inferred reliability).
Effect & Interaction 12 The effect provides no disruption, negation, or removal — only a situational revive of a monster it already destroyed (verified).
Material Utility 55 As a Level 3 DARK Zombie it is a clean generic material for Xyz/Synchro plays and keeps that value even if its effect is negated (inferred).
Resilience & Flexibility 25 700 ATK / 1000 DEF means it dies to virtually any interaction and must both survive and win a battle to trigger, making it fragile and single-purpose (verified stats, inferred).
Deck-Building Efficiency 50 It runs as a 1-2 copy main-deck monster with no locks or garnets, but occupies a slot for very low impact (observed: 1.67 average copies).

Calculation

Weight profile: 0.7 Material body + 0.3 Recovery/Recursion. Intrinsic ≈ 44, Deck ≈ 40, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 3 DARK Zombie body that doubles as generic Xyz/Synchro material
  • No archetype lock, no self-restriction, no garnet cost
  • Conditional revive can occasionally convert a destroyed monster into a body in grindy games

Weaknesses

  • 700 ATK makes the battle-destruction trigger nearly unachievable against real boards
  • Provides no disruption, negation, or removal
  • No combo or guide evidence shows any competitive role
  • Fragile body that must survive and win a battle to do anything

Counters / choke points

  • Any removal before the end of the Battle Phase
  • Effect negation (e.g. a negate on the end-of-Battle-Phase trigger)
  • Opponent simply attacking over its 700 ATK / not letting it destroy a monster
  • Banish-effects that stop the destroyed monster from being revived

Best use

Level 3 DARK Zombie material / niche recursion body. Decks: Vampires, Zombie. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: 'At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard this turn: You can Special Summon that monster to your side of the field.'; Stats: Level 3, DARK, Zombie, 700 ATK / 1000 DEF, archetype Vampire; Legal in TCG, OCG, Master Duel, Duel Links
  • Observed: 3 recent decks run it, all main-deck, average 1.67 copies (max 3); 0 combo appearances across sampled boards; Top partners are all Vampire cards plus Monster Reborn (3/3 co-decks)
  • Inferred: Realistic role is a Level 3 DARK Zombie material body rather than its recursion effect; Effect text is generic (no archetype clause), so it could function in non-Vampire Zombie builds; The battle-destruction trigger is rarely achievable given 700 ATK
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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